"Oh no! In the middle of one of John Space's adventures, he finds himself trapped in an asteroid field! Help him survive for 5 minutes by dodging and destroying those pesky asteroids until his teleport is ready! Good luck John!"


A (not-so-successful) attempt at merging the classic Asteroids 👽 with the Vampire Survivors genre 🧛Wait a few seconds for the music to start or enter fullscreen.

This was a student project for class and also my first game made in Unity. The final result didn’t turn out quite as I had hoped, the original ideas were impossible to implement within the given time limit and my current skills. So while I’m not entirely happy with how it turned out, I’m glad for everything I learned while making it!

I’ll probably fix a few bugs, but for now, I consider this project finished.

External game assets used:


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JohnSpace_Windows.zip 36 MB

Comments

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(+1)

Ok. It was funnier than I expected. Usually don't like clones of famous games but it was fun. I even won and found the end of the world. I have a question. How do the asteroids work? It seemed to me that they work kinda like physics based. Attracting to the player and each other? But I am not sure... And obviously thank you for using my asset

No, no, no, thanks to you for having your asset free and letting me use it! If you want me to use a screenshot of the game for the cover instead, let me know. 🤙

Yes, the asteroids spawn outside the camera with a random velocity towards the player and move towards him every frame.

The code is this:
transform.position += john * speed * Time.deltaTime;

The word limit is also unnecessary because the background generates when you go to that area, but in the beginning, I was planning on having health kits throughout the map.

Thanks for playing my game and the feedback!

(+1)

Cool game!

Thanks!